info
If you need it in future you'll can view this results page again (without the need to upload again your custom theme's ZIP package) at the following address: http://psv.altervista.org/validate/results/1537119209.html
General checks:
Test
Result
Comment
Checking theme.xml file...
ok
"theme.xml" file correctly found in the root of the ZIP package.
Checking for any subfolders...
ok
There are no subfolders inside the root.
Analyzing the theme.xml file...
ok
The theme.xml file seems to be a valid XML file.
Checking theme's XML structure...
ok
The "theme" node and its two attributes "format-ver" and "package" have been found correctly inside the XML structure.
Checking XML nodes name...
ok
All the nodes used in the XML structure are known and valid.
Checking XML nodes number for backgrounds...
ok
There are 10 backgrounds nodes in the theme.xml file.
Getting files list used in the theme...
ok
45 files found inside the theme.xml file.
Checking if the files used in the theme.xml file really exist...
ok
All the files used in the theme.xml file exist.
Scanning for extra useless files in theme's folder...
ok
There are no extra useless files in the theme's folder.
Theme's details (InfomationProperty) checks:
Test
Result
Comment
Checking if "InfomationProperty" node exists...
ok
"InfomationBarProperty" node found.
Checking theme's title...
ok
Valid default value found: Megaman X
Checking theme's provider...
ok
Valid default value found: Megaman X
Checking theme's version...
ok
Valid version pattern.
Checking theme's thumbnail preview image...
ok
package.png: image format (PNG) and sizes (226x128px) are correct.
Checking theme's livearea preview image...
warning
preview_home.png: image sizes (360x192px) are wrong! They should be 480x272px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking theme's lockscreen preview image...
warning
preview_standby.png: image sizes (360x192px) are wrong! They should be 480x272px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Infobar (InfomationBarProperty) checks:
Test
Result
Comment
Checking if "InfomationBarProperty" node exists...
ok
"InfomationBarProperty" node found.
Checking infobar color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking indicator color value...
warning
a00103 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking notice font color value...
warning
a00103 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking notice glow color value...
warning
a00103 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking "no" notice image...
ok
info_non.png: image format (PNG) and sizes (120x110px) are correct.
Checking "new" notice image...
ok
info_new.png: image format (PNG) and sizes (120x110px) are correct.
Lockscreen (StartScreenProperty) checks:
Test
Result
Comment
Checking if "StartScreenProperty" node exists...
ok
"StartScreenProperty" node found.
Checking date layout value...
error
3 is an invalid date layout! It can be only "0", "1" or "2".
Checking date color value...
ok
ffe70000 is a valid ARGB Hexadecimal value.
Checking notify background color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking notify border color value...
ok
ffcccccc is a valid ARGB Hexadecimal value.
Checking notify font color value...
ok
ffe70000 is a valid ARGB Hexadecimal value.
Checking image...
warning
standby001.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Livearea (HomeProperty) checks:
Test
Result
Comment
Checking if "HomeProperty" node exists...
ok
"HomeProperty" node found.
Checking background music file...
ok
BGM.at9 seems to be a valid AT9 audio file.
Checking base page icon file...
ok
indicator_off.png: image format (PNG) and sizes (22x22px) are correct.
Checking current page icon file...
ok
indicator_on.png: image format (PNG) and sizes (22x22px) are correct.
Checking icons...
m_browser:
ok
Browser.png: image format (PNG) and sizes (128x128px) are correct.
m_video:
ok
Video.png: image format (PNG) and sizes (128x128px) are correct.
m_music:
ok
Music.png: image format (PNG) and sizes (128x128px) are correct.
m_ps3Link:
ok
PS3_Remote_Play.png: image format (PNG) and sizes (128x128px) are correct.
m_party:
ok
Party.png: image format (PNG) and sizes (128x128px) are correct.
m_trophy:
ok
Trophy.png: image format (PNG) and sizes (128x128px) are correct.
m_near:
ok
near.png: image format (PNG) and sizes (128x128px) are correct.
m_hostCollabo:
ok
ContentsManager.png: image format (PNG) and sizes (128x128px) are correct.
m_ps4Link:
ok
PS4_Link.png: image format (PNG) and sizes (128x128px) are correct.
m_friend:
ok
Friends.png: image format (PNG) and sizes (128x128px) are correct.
m_email:
ok
Email.png: image format (PNG) and sizes (128x128px) are correct.
m_calendar:
ok
Calendar.png: image format (PNG) and sizes (128x128px) are correct.
m_message:
ok
Messages.png: image format (PNG) and sizes (128x128px) are correct.
m_parental:
ok
Parental_Control.png: image format (PNG) and sizes (128x128px) are correct.
m_camera:
ok
Photo.png: image format (PNG) and sizes (128x128px) are correct.
m_settings:
ok
Settings.png: image format (PNG) and sizes (128x128px) are correct.
Checking backgrounds...
Background #0:
Checking backgrounds image...
warning
bg00.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg00t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #1:
Checking backgrounds image...
warning
bg01.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg01t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #2:
Checking backgrounds image...
warning
bg02.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg02t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #3:
Checking backgrounds image...
warning
bg03.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg03t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #4:
Checking backgrounds image...
warning
bg04.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg04t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #5:
Checking backgrounds image...
warning
bg05.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg05t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #6:
Checking backgrounds image...
warning
bg06.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg06t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #7:
Checking backgrounds image...
warning
bg07.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg07t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #8:
Checking backgrounds image...
warning
bg08.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg08t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Background #9:
Checking backgrounds image...
warning
bg09.png: image sizes (960x544px) are wrong! They should be 960x512px. The PSVita may show anyway this image (by resizing, stretching or cropping it) or may not show it at all.
Checking backgrounds thumbnail image...
ok
bg09t.png: image format (PNG) and sizes (360x192px) are correct.
Checking wave type value...
ok
4 is a valid integer.
Checking font color value...
warning
0362a2 is a valid RGB Hexadecimal value but please note that the colors inside the theme.xml file should be a 8-digit Hexadecimal (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F) value in the format "AARRGGBB" where "A" is alpha channel, "R" is red channel, "G" is green channel and "B" is blue channel.
Note: if you won't use the alpha channel just put a "FF" value at the beginning of the string.
Checking font shadow value...
ok
1 is a valid value for font shadow.
Final summary
ok
71 valid fields.
warning
28 warnings: your custom theme could work anyway but you'd better check and resolve these problematic fields to avoid any possible issue.
error
1 errors found: you must fix these errors because your custom theme in the current state could create serious problems such as internal database corruptions, screen freezes, console crashes or simply not working at all.